Doom First 18 Minutes and Impressions

You want to know my favorite part of this video is? The fact that the game play starts about 40 seconds into the video. As much as i believe in the power of video game story telling, some days you just want to hit start and begin killing stuff, context and cutscenes be damned. And if you’re like me and that’s something you miss, looks like Doom’s got you covered. Once the action starts there’s hardly a break from it in the 18 minute video, and early review impressions lead me to think that’s not going to be any different in the rest of the game. This could easily become tedious, but the game play looks fun and there is sure to be more variety as the game goes on. So long as more demons and more guns are introduced at a steady enough pace, i can’t see myself complaining that the game is “only” about killing demons.

I’m looking forward to this one. Not only does the game play look fun as hell and a far cry from most other shooter released today, but the game almost feel made with me in mind: you killing demons, an agent of superstition, with tools made my mankind’s intellect on freaking Mars. The only eay this could be any more my thing is if DoomGuy was instead a hot lesbian scientist and the end boss was god himself.

 

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