If you’re like me you probably spend way too much time playing Overwatch. And if you’re like me, you’ve probably gotten to the point where you’re not playing as your main much these days to spice up the game a bit more. Well, as if they knew we might be getting just a little tired of the game, Blizzard finally announces their newest cast member: Sombra. Personally i’m really excited for this one as she looks right up my ally. While Ana is the only support character i’ll play as, i don’t often play support so her arrival didn’t impact the game too much for me. Sombra looks like a character i may be putting quite a few hours into.
Personally i’m really looking forward to playing with that teleporter. As much as i like Tracer as a character and would like to be good with her, more often than not her blink confuses me and it takes to long for me to readjust myself. This seems like, by using a similar but toned down effect, will be as fun to use while negating that internal confusion. The only thing that worries me is her hacking ability. I think it’s a cool idea, but i have to wonder what the cooldown/duration of effect will have to be to make it both not overpowered and still worth using. I’m sure Blizzard has this down to a science by now but until i get my hands on the character it’s still a matter of concern. Like, i’m all for being able to bring down an opponent Reinhardts shied, but if that’s only going to last a second or two, i may as well just shoot at him. But if it lasts too long, the character is too over powered. And then, what about hacking health packs? It’s a cool idea being able to take away resources from the opposing team, but that needs to be balanced perfectly to not feel cheap.
Overall though, yeah, i’m excited. I wish they had added when the character will be live for players, but i’m going to play the hell out of her once she’s available.