The more i see of this game the more the exact same issue pops out at me: the levels seem almost lifeless. I’ve said before that in game that may not be an issue and that i can’t say for sure until i get my hands on it. That remains true now, but this trailer does help illustrate why i’m concerned. Look at the part at around 23 seconds in when the character pulls the lever on the slot machine. Look at the vast empty space that surrounds it. Look at how there are almost never more that three enemies on screen in big open spaces. I really hope i’m wrong about this: i really enjoyed what little i played of Banjo Kazooie as a kid and want to see more games like it and after Mighty No. 9 i’d really appreciate one of these throwback games to…you know…good. But for right now, i’m worried. i would love, LOVE, to be wrong but until i hear from reviewers i trust that it’s good i’ going to have to lower my expectations.