Nintendo’s Dastardly Scheme to Sell more Switch Units: Dark Souls

You ever get mad at a game and throw your controller? I bet you have. We’ve all done it once or twice. Well, i think i just figured out Nintendo’s plan in increase revenue for the foreseeable future: Dark Souls. With the announcement that the incredibly difficult game will be coming to Nintendo’s portable system, i can only imagination they are hoping people are going to throw the entire thing at a wall when playing in portable mode, forcing them to buy a new Switch console after every few bosses. It’s just the kind of evil genius we should have expected from the company that first leaned to weaponize nostalgia.

Okay, before Nintendo sues me into oblivion, no i don’t really think that’s their plan. But that headline was too good not to use and you know, you just know, that story’s like that will start popping up right after release. But if i’m being completely honest, i’m okay with this but i don’t really see the point as much as i do with other ports the Switch has been getting lately. The games that have done the best are the ones you can play portable, and i don’t think that’s true for Dark Souls. Boss fights can last for a while, and simply getting to them can take just as long. That kind of extended play session runs counter to the reasons portable gaming is a thing. I’ll be the first to say i could be wrong here, hell i’ll even go so far as to say i hope i am. But for right now that thought is hard to get rid of. I guess we’ll just have to wait and see what happens in a few months.

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