Mystery and Detective style games are hard to get right. Give too much information and it’ll feel like the player is being patronized, but throw out too many red herring and the experience simple becomes frustrating. However, it is a challenge i’m glad to see devs taking. I mean, i had my issues with LA Noir, but it was enjoyable enough in my opinion. How will The Council handle this? It’s way too early to tell, and this trailer gave us nothing to really go on. That’s certainly disappointing, but so far the presentation has me interested. The game has a strong visual resemblance to Dishonored and the voice acting is pretty good….although i am kind of worried that we never see anyone talking. We hear plenty of it, but we never see any one talking. That might sound like a dumb complaint, but hear me out: the voice actors might be selling the shit out of their roles, but if the facial animations are crap or not fitting with the delivery, that’s going to make the game as a hole look bad. This is the kind of thing i normally wouldn’t think about unless it was super obvious, but the way they went out of their way to cut the trailer so we don’t see it draws attention to it. That’s not to say this will be an issue, just that it comes to mind.
I’ll be keeping an eye on this, but for right now i’m just hoping for a trailer that has something i can really talk about.