War isn’t a new topic for games. Many games have been set against the back drop of war, many have even put you in the shoes of soldiers fighting them. Hell, we even have enough games commenting on the nature of war that it no longer feels novel for them to do so. But as one of those anti-war, “let’s all just get along” hippy types, i’ll always have a soft spot for games that look at the human cost of armed combat. Enter: Path Out, an RPG about fleeing a war torn Syria. Based, at least in part, on the life of its creator Path Out looks to be a really be shaping up to be something really interesting and i can’t wait to see how it turns out. For those interested, the game has a Demo on Itch.Io. I can’t attest to the games quality, only that i think it looks interesting. But for the low price of “nothing”, i think it’s more than worth it to give an interesting looking game a try.
Bleed and it’s sequel two of the best surprises I’ve played since i started reviewing games. They’re both a bit on the short end, but they are both marvelous little games. And luckily for you, if you missed the game when it was regionally released for the Xbox 360’s Xbox Live Indie Games service and don’t have a computer, next month the original game will be coming to both the PS4 and Xbone One. Xbox owners will even get a 20% discount if they pre-order the game. If you’re in the market for a really good action platformer that you can get on the cheap, i can’t recommend Bleed enough.
And if you want to read my review for Bleed 2, you can do that HERE.
I love cyberpunk and it’s associated aesthetic, but i rarely associate the genre with horror. That’s kind of crazy right? I mean, this is a realm where downloading another persons memories is a potability, but no one i can think of has ever talked about reliving someone else trauma or their own misdeeds? Maybe my ignorance here is more my fault than anyone else’s, but i do have to thank Blood Team here for putting the idea in my head with their new game Observer. The Idea of going into someone’s head directly to look for incriminating evidence is scary enough, but when you add to that the way memories can be distorted, and the way other people could twist them in a cyberpunk setting, and you have the set up for a potentially limitless horror story. I can’t say if any of those ideas will come into play here, or how well they’ll be handled if they do. But as of right now i am intrigued by this and more that willing to give the game a few hours.
“…set in a fantasy world inspired by Chinese folklore and Lovecraft’s stories.” If nothing else, that alone makes me want to see how this game comes out. Lovecraft’s brand of cosmic horror is something i’ve been fascinated with for a while now. And to that my near total lack of knowledge of non-western mythology, and you have a combination that captures my interest. Personally, i’m really enjoying the look of the game. The art directions, creature design and color palette gives the game a really interesting look, and i’m totally into it.
Unfortunately there isn’t a lot here to talk about. But there is a playable demo on the games homepage, and if you like what you see there, the game also has a kickstarter, which at the time of this writing is only about a 10th of the way to it goal. Sadly i’ve got way too much to do and cant justify spending time on a demo to give you my thoughts on it, but if any of you give it a spin, feel free to leave your thoughts on it in the comments, i’d love to hear what you have to say.
Every now and again, a game comes along and reminds you of one really important fact: video games are dumb sometimes, and that’s okay. Honestly, when was the last time a game let you punch someone into pieces? When was the last time a game juxtaposed extreme gore with an endearing art style….that wasn’t trying to traumatize players with a gut punch of an ending (looking at you Hotline Miami)? I do kind of wish the trailer showed us a bit more of what too actually expect from the game, but as an introduction it works well enough.
Five years after it was released, Fez is coming to Mobile devises sometime this year. This is pretty surprising given how Phill Fish….less than gracefully left the gaming scene, to put it nicely. With this and the fact that he released a patch for the game around this time last year as well, maybe we’re seeing his reemergence, maybe enough time as past and Fish has been able to calm down. I hope so, becuase i really enjoyed Fez and the idea that we wont get another game form it’s creator, whatever you think of him, is kind of a shame to me. Or maybe he’s late on a car payment and is doing this for the cash, i don’t know, but i choose to be an optimist.
It sure is nice to see games that deserve releases getting them instead of games from the last few years. If we were still living in the same gaming climate we were at the start of this generation you know we’d be looking at something like a “Bloodborne Enhanced Edition” or some shit instead. And this is one i’m really happy to see.
Planescape Torment is one of those games that people seem to have nothing bad to say about it, but one I’ve never played. Originally releasing in 1999, it was just before my time in that i didn’t take up computer gaming until relatively recently. But, I’ve always hoped I would get the chance to experience it at some point. Hopefully in the future we see more re-releases for games that deserve to be played; games that have informed the coarse of gaming history. Even if they’re games i don’t get the appeal of (like starcraft) I’m okay with more of gaming history becoming more readily available and accessible.