Unformed Trailer and Impressions

“…set in a fantasy world inspired by Chinese folklore and Lovecraft’s stories.” If nothing else, that alone makes me want to see how this game comes out. Lovecraft’s brand of cosmic horror is something i’ve been fascinated with for a while now. And to that my near total lack of knowledge of non-western mythology, and you have a combination that captures my interest. Personally, i’m really enjoying the look of the game. The art directions, creature design and color palette gives the game a really interesting look, and i’m totally into it.

 

Unfortunately there isn’t a lot here to talk about. But there is a playable demo on the games homepage, and if you like what you see there, the game also has a kickstarter, which at the time of this writing is only about a 10th of the way to it goal. Sadly i’ve got way too much to do and cant justify spending time on a demo to give you my thoughts on it, but if any of you give it a spin, feel free to leave your thoughts on it in the comments, i’d love to hear what you have to say.

Call of Duty: WW2 Traverses Old Grounds, for Better and Worse

Call of Duty returning to World War Two is probably the best decision anyone involved in the franchise has made since choosing to leave the setting back in 2007. While some have criticized the idea of making a for fun shoot em up about one of the ugliest points in human history, i’m choosing to hold off on that for right now. I mean, people were saying the same thing about Battlefield One, which was based on an even more useless waste of human lives and suffering, but once it was released people found that the game did in fact try to be a respectful interpretation of the events it depicted. With that in mind, i’m going to wait for release before making my mind up on that front. However, the games first trailer does give me one major reason to be concerned: players will once again be storming the beaches of Normandy.

It might be hard to remember, but once upon a time, World War 2 shooters were a dime a dozen. So much so that “first person shooter” and “world war two” might as well haven been synonyms. If you don’t remember this then you probably also don’t remember HOW MANY GOD DAMN TIMES WE STORMED THE BEACHES OF NORMANDY.

While a lot of people like to say that the move to modern combat was due to WW2 shooters over-saturating the market, that’s not quite true. The real problem was that most of the games we were getting focused on the same events. WW2 was a truly global conflict, yet game designers rarely use that to their advantage. Because of that, yeah i’m a little concerned for how this new Call of Duty is going to pan out. If the team at…..whichever studio is working on this game (they’ve got what, three teams making COD now?) thinks that revising WW2 means having go through the same motions as before the switch to modern day, then there really isn’t a lot of reason to get excited for this up coming game.

As always when i write something super negative, i hope i’m wrong. I hope the game has more than this one trailer has to show. But the fact is, you only ever get one chance at a first impression, and so far COD: WW2’s first impression is “you’ve done all this before”.

Fez is releasing on Mobile

Five years after it was released, Fez is coming to Mobile devises sometime this year. This is pretty surprising given how Phill Fish….less than gracefully left the gaming scene, to put it nicely. With this and the fact that he released a patch for the game around this time last year as well, maybe we’re seeing his reemergence, maybe enough time as past and Fish has been able to calm down. I hope so, becuase i really enjoyed Fez and the idea that we wont get another game form it’s creator, whatever you think of him, is kind of a shame to me. Or maybe he’s late on a car payment and is doing this for the cash, i don’t know, but i choose to be an optimist.

Huntdown Trailer and Impressions

My knowledge of shoot-em-ups pretty much begins and ends with the original Contra. I’ve never made a point of avoiding the genre i just never had much of an excuse to get into it. I started my gaming life well after side scrolling was the norm and have found few games, retro or otherwise, to be available to me. But you know what i do know pretty well? Something i do have an affinity for that this game capitalists on? The 1979 film The Warriors and Cyberpunk. Mash those two things up and you get Huntdown. And this works just as well as that idea seems. Each gang has a clear identity that could make for interesting shake-ups the the formula, and…while i hate the idea that the game might endorse police overeach the way poorly thought out cyberpunk can….i do kind of want to take the giant rocket wielding police robot out for a spin. I mean, if that’s not this games version of the tank from Metal Slug, then what’s even the point?