War isn’t a new topic for games. Many games have been set against the back drop of war, many have even put you in the shoes of soldiers fighting them. Hell, we even have enough games commenting on the nature of war that it no longer feels novel for them to do so. But as one of those anti-war, “let’s all just get along” hippy types, i’ll always have a soft spot for games that look at the human cost of armed combat. Enter: Path Out, an RPG about fleeing a war torn Syria. Based, at least in part, on the life of its creator Path Out looks to be a really be shaping up to be something really interesting and i can’t wait to see how it turns out. For those interested, the game has a Demo on Itch.Io. I can’t attest to the games quality, only that i think it looks interesting. But for the low price of “nothing”, i think it’s more than worth it to give an interesting looking game a try.
Bleed and it’s sequel two of the best surprises I’ve played since i started reviewing games. They’re both a bit on the short end, but they are both marvelous little games. And luckily for you, if you missed the game when it was regionally released for the Xbox 360’s Xbox Live Indie Games service and don’t have a computer, next month the original game will be coming to both the PS4 and Xbone One. Xbox owners will even get a 20% discount if they pre-order the game. If you’re in the market for a really good action platformer that you can get on the cheap, i can’t recommend Bleed enough.
And if you want to read my review for Bleed 2, you can do that HERE.
I love cyberpunk and it’s associated aesthetic, but i rarely associate the genre with horror. That’s kind of crazy right? I mean, this is a realm where downloading another persons memories is a potability, but no one i can think of has ever talked about reliving someone else trauma or their own misdeeds? Maybe my ignorance here is more my fault than anyone else’s, but i do have to thank Blood Team here for putting the idea in my head with their new game Observer. The Idea of going into someone’s head directly to look for incriminating evidence is scary enough, but when you add to that the way memories can be distorted, and the way other people could twist them in a cyberpunk setting, and you have the set up for a potentially limitless horror story. I can’t say if any of those ideas will come into play here, or how well they’ll be handled if they do. But as of right now i am intrigued by this and more that willing to give the game a few hours.
It’s been over a decade since Kingdom Hearts 2 was released. We had an entire console generation come and go without seeing another real installment in this franchise. This kind of wait would kill most other franchises in other forms of media. But unlike other long awaited returns like Half-Life 3 or Beyond Good and Evil 2, there has at least been a decent drip feed of information regarding this newest Kingdom Hearts game to make the wait not as tedious as it could have been. “Not AS tedious” being the key phrase there.
But in all honesty, after watching this i am kind of impressed, as the game doesn’t look like it’s been 10 years in the making. It’s hard to explain what i mean: i last played the games when they were re-released on the PS3, where i marathoner my way through the two main titles. This footage feels like, had i been playing this then, it would have been right at home in that collection. That’s pretty miraculous in my opinion, as you would think that over 10 years either something would have changed or the style would have become out dated. But no, this looks just as fun as the original games did. Even though i’m one of those weird-o’s who likes the more complicated side of the franchise more than the “Disney self-insert fanfiction” stuff the series made it’s name on, i’m still excited for this and i’m really happy to know it’s at least looking like it’s been worth the wait.
“…set in a fantasy world inspired by Chinese folklore and Lovecraft’s stories.” If nothing else, that alone makes me want to see how this game comes out. Lovecraft’s brand of cosmic horror is something i’ve been fascinated with for a while now. And to that my near total lack of knowledge of non-western mythology, and you have a combination that captures my interest. Personally, i’m really enjoying the look of the game. The art directions, creature design and color palette gives the game a really interesting look, and i’m totally into it.
Unfortunately there isn’t a lot here to talk about. But there is a playable demo on the games homepage, and if you like what you see there, the game also has a kickstarter, which at the time of this writing is only about a 10th of the way to it goal. Sadly i’ve got way too much to do and cant justify spending time on a demo to give you my thoughts on it, but if any of you give it a spin, feel free to leave your thoughts on it in the comments, i’d love to hear what you have to say.
Every now and again, a game comes along and reminds you of one really important fact: video games are dumb sometimes, and that’s okay. Honestly, when was the last time a game let you punch someone into pieces? When was the last time a game juxtaposed extreme gore with an endearing art style….that wasn’t trying to traumatize players with a gut punch of an ending (looking at you Hotline Miami)? I do kind of wish the trailer showed us a bit more of what too actually expect from the game, but as an introduction it works well enough.
Call of Duty returning to World War Two is probably the best decision anyone involved in the franchise has made since choosing to leave the setting back in 2007. While some have criticized the idea of making a for fun shoot em up about one of the ugliest points in human history, i’m choosing to hold off on that for right now. I mean, people were saying the same thing about Battlefield One, which was based on an even more useless waste of human lives and suffering, but once it was released people found that the game did in fact try to be a respectful interpretation of the events it depicted. With that in mind, i’m going to wait for release before making my mind up on that front. However, the games first trailer does give me one major reason to be concerned: players will once again be storming the beaches of Normandy.
It might be hard to remember, but once upon a time, World War 2 shooters were a dime a dozen. So much so that “first person shooter” and “world war two” might as well haven been synonyms. If you don’t remember this then you probably also don’t remember HOW MANY GOD DAMN TIMES WE STORMED THE BEACHES OF NORMANDY.
While a lot of people like to say that the move to modern combat was due to WW2 shooters over-saturating the market, that’s not quite true. The real problem was that most of the games we were getting focused on the same events. WW2 was a truly global conflict, yet game designers rarely use that to their advantage. Because of that, yeah i’m a little concerned for how this new Call of Duty is going to pan out. If the team at…..whichever studio is working on this game (they’ve got what, three teams making COD now?) thinks that revising WW2 means having go through the same motions as before the switch to modern day, then there really isn’t a lot of reason to get excited for this up coming game.
As always when i write something super negative, i hope i’m wrong. I hope the game has more than this one trailer has to show. But the fact is, you only ever get one chance at a first impression, and so far COD: WW2’s first impression is “you’ve done all this before”.